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In Tikal the players find themselves in the Jungle of Guatemala. The idea is that players will draw tiles and then spend 10 action points. With these action points they try to get their score as high as possible on two components: temples and treasures.
If players find a temple, they can dig it out so that the temple becomes worth more points. But be careful, because this can make the temple more interesting for other players. Players can also collect treasures and increase their value by collecting them in sets.
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